How do you like to fight?

Combat systems. Every RPG has one to one degree or another. Most of the “crunchier” ones are round/turn based, some quantify every single iota of damage you do and the defense you have for it, some are more “everyone states what they want to do then it all happens at once in a big ball o’ melee” and some are narrative and not reliant on numbers or damage calculations at all.

What is your preferred method of fighting? Do you like it more tactical or cinematic? Do you prefer hard numbers for all your stats, abilities, and attacks or a more general “power level” description?

I myself look for cinematic, wild combats that are quantified in some way. I am a fan of the crunch and math to be honest. Narrative combat is way too subjective for me. Assign my weapon some dice! Rate my Strength! What is my Speed number? How many times can I run and shoot you in the face in 12 seconds? Can I shoot you in the face with a placed shot? What’s the penalty?

Although the fun comic book epicness sometimes really can’t be captured with a number or rating. What if you are playing some cosmic level beings or gods? What if the combat is social in nature? Tough to put a rating on something that can have a world affecting power.

So what combat do you like best? Which systems have you had the most fun fighting in?