Hero System game summary 1

We had fewer than the original amount of players for our first session but it served us well as both a “shakedown run” for me – reawakening the rules in my brain – and to get some of the characters created and work on a bit of background for the game.

So far we have the following characters:

Chronos – a local-time manipulator thief turned investigator for the Bureau of Paranormal Research and Investigation (Psst, he is really a very weakened Kronos, the Greek Titan seeking to regain his power!). His powers are very fast running, a rapidfire punch,  force field (time dilation), and a good amount of physics and theoretical science skills.

Abrem – the animated statue who was once the protector of a pharaoh’s tomb. He has a deep knowledge of history – having been around for most of it – has a body made of stone, and can can grow to be about 35 or so feet tall and wield a magical bladed Ankh. He also never lies.

Detective Benjamin Lacroix – the zombie private detective from New Orleans. His girlfriend, who is part of the Bureau and a novice mage, found him killed by a crime boss and tried to restore his life. She did, just not 100%. He is now a zombie who is slowly rotting and needs a daily fusion of formaldehyde and new cadaver parts. But he’s fun at parties!

Jim and Eppy will be joining us for the next game. I am excited to see what they create!

Adventure summary:

A huge Crocodile-man was eating the meat, cheese, and patrons of a Queens Taco Bell. Our heroes had to intervene. The Croco-man was magically created from the evidence they gathered at the scene. It was a slugfest for the most part. The leathery hide of the 20 foot tall beast was tough to pierce but a series of time-manipulated punches, Lacroix’s magical six-shooter, and Abrem’s bladed Ankh took him down rather quickly, but The Croco-man was already wounded when they found it! I wonder why? They found that it did come from the sewer. Cliche it’s true, but Croco-men don’t drive Hyundais.

Upcoming Hero System One (and a Half) Shot

Hey all, sorry for not posting more. very busy lately and the reason for that will be revealed soon, but not now! You should probably keep refreshing this blog every 10 seconds, sacrificing your need to bathe and poop in a toilet to keep in the loop!

Anyway, Eppy and Jim have expressed an interest in playing my favorite of all systems: the Hero System. I have been playing that system since the mid 80’s and am a huge fan of it so I am more than happy to run the game for them!

I plan to have a night of character creation and a system walk-through then another of the actual meat of the adventure.  Standard super hero setting in a contemporary supers-filled NYC will most likely be the way to go.  Perhaps we can also do a “Bureau of Paranormal Research and Defense” setting where the PC’s are parts of a not-really-that-secret organization dedicated to protecting people from the horrors that lurk in other dimensions… or The Times Square Gap.

So for this game I will have Eppy and Jim playing, and I will recruit Andrew, another Hero System devotee who can recite many of the rules by heart like myself, also Herzy Jersey Keeley, The Titanium GM, and good ol’ Tom. Very ol’  Tom. Tom is Ol’.

I can’t wait to see what people come up with!

Here’s a link to the basic overall rules PDF about character creation, skills, powers, and some combat.

Here is a link to a PDF for basic combat rules

And one for a PDF character sheet

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