Pantheon Press has hit the scene!

This is the something wonderful I mentioned last post!

Jason K. , his college pal Jason A., our good friend Jay S., and myself (Rob!)  have formed a gaming company! We are Pantheon Press and have written a Campaign Setting called Nobis: The City States, a beginning adventure called The Play’s The Thing, and a Nobis City States Player’s Guide. We are really excited about it! The books will be released in July in both PDF and hardcopy forms. Links on how and where to purchase them will be forthcoming! Also, Jason K. and I were interviewed by Atomic Array!

Listen here!

More links to reviews here!

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Something wonderful is happening…

I know it’s been ages since we’ve updated this blog but there is a good reason for it. I would venture to say it is a phenomenal reason. Soon I shall reveal what a few of us have been working on since late last year. A hint: it’s something to do with gaming.

Too vague?

OK it has something to do with D&D gaming.

Be on the lookout for another post about it soon!

Hero System game summary 1

We had fewer than the original amount of players for our first session but it served us well as both a “shakedown run” for me – reawakening the rules in my brain – and to get some of the characters created and work on a bit of background for the game.

So far we have the following characters:

Chronos – a local-time manipulator thief turned investigator for the Bureau of Paranormal Research and Investigation (Psst, he is really a very weakened Kronos, the Greek Titan seeking to regain his power!). His powers are very fast running, a rapidfire punch,  force field (time dilation), and a good amount of physics and theoretical science skills.

Abrem – the animated statue who was once the protector of a pharaoh’s tomb. He has a deep knowledge of history – having been around for most of it – has a body made of stone, and can can grow to be about 35 or so feet tall and wield a magical bladed Ankh. He also never lies.

Detective Benjamin Lacroix – the zombie private detective from New Orleans. His girlfriend, who is part of the Bureau and a novice mage, found him killed by a crime boss and tried to restore his life. She did, just not 100%. He is now a zombie who is slowly rotting and needs a daily fusion of formaldehyde and new cadaver parts. But he’s fun at parties!

Jim and Eppy will be joining us for the next game. I am excited to see what they create!

Adventure summary:

A huge Crocodile-man was eating the meat, cheese, and patrons of a Queens Taco Bell. Our heroes had to intervene. The Croco-man was magically created from the evidence they gathered at the scene. It was a slugfest for the most part. The leathery hide of the 20 foot tall beast was tough to pierce but a series of time-manipulated punches, Lacroix’s magical six-shooter, and Abrem’s bladed Ankh took him down rather quickly, but The Croco-man was already wounded when they found it! I wonder why? They found that it did come from the sewer. Cliche it’s true, but Croco-men don’t drive Hyundais.

But before the Hero games one-shot…

Eppy will run a short Hellas Campaign.

A futuristic world that draws its origins from Greek myth.

An excerpt from their site:

An exciting fusion of high drama, action-adventure, romance, mythology-infused space opera and science fiction that features:

  • Extensive history and character background set in the world of Hellas
  • A style sheet for life in the galaxy of the Hellenes
  • Over 30 pre-constructed vehicles including star ships
  • Eight thoroughly explored factions and alien races: Amazorans, Goregons, Hellenes, Myrmidons, Nephelai, Nymphas, Kyklopes, and Zintar
  • Awesome Godly Powers and Feats befitting a champion of the galaxy
  • Clear and concise rules for the gift of the Gods of legendary power.

How can we not play this? I will also post about this game as well! Woo! Gaming is going to start with a bang in the new year!

Upcoming Hero System One (and a Half) Shot

Hey all, sorry for not posting more. very busy lately and the reason for that will be revealed soon, but not now! You should probably keep refreshing this blog every 10 seconds, sacrificing your need to bathe and poop in a toilet to keep in the loop!

Anyway, Eppy and Jim have expressed an interest in playing my favorite of all systems: the Hero System. I have been playing that system since the mid 80’s and am a huge fan of it so I am more than happy to run the game for them!

I plan to have a night of character creation and a system walk-through then another of the actual meat of the adventure.  Standard super hero setting in a contemporary supers-filled NYC will most likely be the way to go.  Perhaps we can also do a “Bureau of Paranormal Research and Defense” setting where the PC’s are parts of a not-really-that-secret organization dedicated to protecting people from the horrors that lurk in other dimensions… or The Times Square Gap.

So for this game I will have Eppy and Jim playing, and I will recruit Andrew, another Hero System devotee who can recite many of the rules by heart like myself, also Herzy Jersey Keeley, The Titanium GM, and good ol’ Tom. Very ol’  Tom. Tom is Ol’.

I can’t wait to see what people come up with!

Here’s a link to the basic overall rules PDF about character creation, skills, powers, and some combat.

Here is a link to a PDF for basic combat rules

And one for a PDF character sheet

Start It Up!

We’ve started up our Eberron game again after a bit of a sojourn down into the Tomb of Horrors and last night was the first session and my first time running this group of characters in a campaign that already has a fairly long history.

The interesting part of the first session lay in gathering all these people back together again from all parts of the world. Some of the older characters with many connections were no longer in the game – Rob’s Kendras was dead, my rogue Nina was retired to NPCdom and Herzy decided to swap his monk for a shifter-rat-ranger-rogue-action-hero-cigar-chewer. This left Atarra as the only character with connections to Cull – Andrew’s character – who had become an NPC during his run and no connections at all for Herzy’s Slade other than maybe with Gris’nak the Druid who might or might not have gone into the Tomb of Horrors with Slade.

But I had Attara! The same girl who had departed the material plane at the end of the last story, on a student-exchange program in the Plane of Fire to take her first level as an elemental savant…

Thankfully Andrew had hung plenty of meat on the story that led her into the Plane of Fire and I was able to get her back out fairly easily.

Then, I wound up stringing a few coincidences together in order to get the party started again (so to speak, with an actual party in honor of Volund the Priest and Atarra the Sorcerer!) and cooking up reasons for Slade and Cull to attend. That left me with room to introduce a mild conflict with plenty of down-time for socialization to let the new characters feel each other out a bit.

We missed Joe’s druid Gris’nak who might have made for the last connection between Slade and the party a little less jagged but it worked out alright. This part of the game is usually the hardest for me, I always try for an organic connection between the characters and last night it worked out – all the players were eager to jump in and take the initiative and interact each other which is half the battle.

What tools do you use to get a group started, either for the first time or to introduce new characters?

*sits at the bar waiting for the obvious player character types to show up*

Your best gaming experiences.

You can’t have bad without the good. I am extremely happy to report that my great gaming experiences far outweigh any bad ones, especially within the last three years. I am privileged to play with some great creative, fun, and hysterically funny friends.

I can remember some really great games from my past. Our superheroic games involving “The League” had some memorable roleplaying moments as well as some great GM plots and stories. Our resident supersoldier “The Captain” used his belief in the United States of America and his red white and blue shield like faith and a crucifix to cause a vampirically infected teammate to turn and flee!

Some great GMing from many fronts too. Many times a great and creepy NPC villain has crossed my path. Emperor Veero the vermin controlling killer with rats for armror, Kilindrun the treacherous green dragon with visions of godhood, Vanthas Vanderboren the demonic traitor, and tons of others!

Some of the best GM’s I have played with have shown a great ability to adapt to the players ideas and actions even when it deviates wildly from the original adventure path. I myself have learned to not plan too far ahead when GMing. Many of the people I play with always have clever solutions and often think “outside the dungeon.”

Another way my gaming has gotten great is just being exposed to more people who play games I never have heard of before. I am lucky to be part of the nerdnyc.com community and through that forum I have met some great people and played some very different systems than I usually do. Burning Wheel, Dread, and With Great Power just to name a few.

What are your great and fun experiences? How has your gaming improved over the years?