Ok, time to talk about D&D again. Last night, I had the crazy idea to submit some ideas for adventures to Dungeon after noticing a dearth of published 4e adventures (though a lot of companies say that they have some “coming soon!!”). Over the course of the evening, I think I’ve come up with three [...]
July 31, 2008
Categories: Dungeons & Dragons . . Author: herzwesten . Comments: 4 Comments
I thought we’d talk a little bit about some other games, since constantly talking about skill challenges is wearing a little thin (and yes, I know its partially my fault).
In an earlier comment, I mention Spycraft 2.0, a d20 offshoot that emulates the high-action espionage genre (and just about everything else, if you believe the [...]
July 28, 2008
Categories: Uncategorized . . Author: herzwesten . Comments: 6 Comments
Or rather, how I think we can make them work. I don’t know for sure what the designers had in mind, but this seems feasible to me.
What’s a Skill Challenge?
I think we need to hit on this first; because I think there are a lot of things in D&D which can look like they would [...]
July 24, 2008
Categories: Uncategorized . . Author: Epidiah . Comments: 7 Comments
http://www.rpgnow.com/product_info.php?products_id=56883
SORD, a 3.5 OGL re-tooling of the SRD. Steve Muchow of Myth Merchant Press states, “The richness and complexity of the 3.5 system is hampered by a haphazard presentation. It is well designed for presenting a rules set, but horrible to facilitate play. If a hero is climbing a rope and being attacked, the game [...]
July 24, 2008
Categories: Dungeons & Dragons, Gaming . . Author: Rob . Comments: 1 Comment
One of the things that didn’t work for me in running the 4e game was the skill challenges. I didn’t have a problem with the “new” math, there was just something that didn’t click for me. Maybe I was running them wrong. I’m not sure.
I like the idea of a complex skill check, one where [...]
July 23, 2008
Categories: Uncategorized . . Author: herzwesten . Comments: 7 Comments
I think a lot of what I don’t like about D&D 4 boils down to freedom and creativity for me. let me take you down gaming memory lane for a bit.
For a very long time I played the Hero System. I still do actually. I was introduced to it in the mid 80’s after playing [...]
July 21, 2008
Categories: Gaming, Miscellany . . Author: Rob . Comments: 5 Comments
Just a quick note to say that I updated a few links in the links section and we need more! You have a Campaign Wiki for one of your games, link it! Favorite publisher? Link it! Can’t make the linky link? Send me the address and I’ll link it!
Seriously I [...]
July 19, 2008
Categories: Gaming . . Author: Matt . Comments: 5 Comments
These will kinda be stream of consciousness and not heavy analysis-laden, just my thoughts fresh from the table.
* Fun (but anything I do with Jason, Jim, Eppy, Matt and Saif is so this was a given)
* Mechanical fun – I did enjoy the abilities I had and the powers I could use at any given [...]
July 19, 2008
Categories: Dungeons & Dragons . Tags: D&D 4 . Author: Rob . Comments: 10 Comments
See you all tonight!
July 18, 2008
Categories: Uncategorized . . Author: Matt . Comments: 8 Comments
There has always been a debate in D&D: The party faces a band of goblins. Does the DM get super tactical, using all his cunning and knowledge of the system against the players? Or does he just have the goblins charge the closest PCs because goblins are dumb and that’s what they would do?
I’ve been [...]
July 17, 2008
Categories: Uncategorized . . Author: Jimbles . Comments: 7 Comments